Many people are not interested about the data compression but it is important!
Recently I'm working on a project which is using GLTF and there is a library 'draco' but it seems animation data compression feature is a little bit missing as expected.
If the model has really big animations then size of the model will be big. This is not acceptable in some cases where passing the model data via network and so on.
I hope someone should be working on this issue ASAP! then you will get a credit!
Subscribe to:
Post Comments (Atom)
Task in UnrealEngine
https://www.youtube.com/watch?v=1lBadANnJaw
-
Unity released very good FPS example for people and I decided to analysis how they make this. Personally I wanted to show you how I analys...
-
When we use DrawDebugSphere function for debugging, it is working well but when you are trying to use it in anim node's function it will...
-
If you press a key 'L' in the jupyter notebook then you can see the line number in the editor.
No comments:
Post a Comment