Showing posts with label playing. Show all posts
Showing posts with label playing. Show all posts
Wednesday, November 13, 2019
Recently I'm playing around with Unreal Engine 4.
Really fun but I have to think which method I should use because there are too many different choices to achieve same thing. I'll summarize after I finish some work.
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Task in UnrealEngine
https://www.youtube.com/watch?v=1lBadANnJaw
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Unity released very good FPS example for people and I decided to analysis how they make this. Personally I wanted to show you how I analys...
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Because nature of rotation angle, when we interpolate angles we could have some problems. For instance we have angle A0 and A1. A0 is -...
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For instance I have 45 degree rotation quaternion p. and if I take p ^ (1/3) then I'll get 15 degree rotation quaternion. This is geomet...